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Audio Programmer

Job Duties:

  • Design and architect new audio systems
  • Maintain and improve existing audio engine, game systems, tools and middleware
  • Optimize code to improve CPU utilization and reduce memory footprint
  • Support and proactively interface with Sound Designers specifically and the entire development team peripherally

Requirements:

  • 2+ years of software development experience
  • Proficient in C++
  • Solid architecture, system design, and analytical skills
  • Excellent math skills
  • Strong communication skills
  • Ability to write clear, maintainable, portable code

Desired Skills:

  • Experience developing for multiple platforms (Windows, OSX, PS4, Xbox One)
  • Bachelor s Degree in Computer Science or equivalent experience
  • Familiarity with modern audio middleware (Wwise, Fmod)
  • Experience with multi-threaded programming
  • Strong debugging skills
  • MMO development experience
  • An extreme passion for all-things audio


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